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A simple Flash 3D engine from my past…

A simple Flash 3D engine from my past…

Just trawling through a few old Flash folders on my mac and found this little fella’ sitting there all unloved. Came up with the 3D engine in 1998 using Director and made a quick hack to get it into Flash. It’s not particularly neat, hence why there’s no source posted, but suffice to say the heart of he 3D bit is that old ‘fake-doodle-dandy’ equation…

var x = (worldLens*pointX)/(pointZ+worldScale)+xOffset;
var y = (worldLens*pointY)/(pointZ+worldScale)+yOffset;

Like so…

Launch it to fill the browser

If you really want the code, let me know, but I’m secretly ashamed of it… 🙂

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