So, what to do with a few hours spare? Learn Processing of course!
One thing that surprised me was the default Processing editor. If you’ve played around with an Arduino board, you’ve used the editor already! Yep, you save ‘sketches’ and press the ‘play’ button to see your code instantly come to life.
So my first experiment is a little basic, but you get the idea. It generates up to 10,000 particles and just bounces them about. Took maybe 2 hours to get this far. Next stop is to pop downstairs and grab the Xbox Kinect and try and do something funky with the point data in 3D (Processing has a bunch of native 3D commands too).
So click the image above, or here to launch my demo as a Java applet in a new window. ** Don’t forget to allow Java in your browser if it asks you. You can also see the code in the popup if you’re interested.
Then check out Processing yourself at Processing.org and download it for FREE here.
And pop over to OpenProcessing.org to see what everyone else is up to.